Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 206 of 206 | 0% | 36 of 36 | 0% | 26 | 26 | 45 | 45 | 8 | 8 |
mouseMoved(int, int) | ![]() | 0% | ![]() | 0% | 5 | 5 | 8 | 8 | 1 | 1 |
touchDown(int, int, int, int) | ![]() | 0% | ![]() | 0% | 8 | 8 | 9 | 9 | 1 | 1 |
keyDown(int) | ![]() | 0% | ![]() | 0% | 6 | 6 | 11 | 11 | 1 | 1 |
GameMapInput(GameMap, GameLogic, CameraController) | ![]() | 0% | n/a | 1 | 1 | 7 | 7 | 1 | 1 | |
getPlacementTileX() | ![]() | 0% | ![]() | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
getPlacementTileY() | ![]() | 0% | ![]() | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
getSelectedTileX() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | |
getSelectedTileY() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 |