BuildingTestHeadless

7

tests

0

failures

0

ignored

3.380s

duration

100%

successful

Tests

Test Duration Result
accommodationBuilding() 0.164s passed
accomodationPrefabTest() 0.122s passed
canteenPrefabTest() 2.538s passed
generateAllPrefabs() 0.137s passed
recreationPrefabTest() 0.176s passed
roadPrefabTest() 0.104s passed
studyPrefabTest() 0.139s passed

Standard output

Road
Accommodation
Canteen
Recreation
Study

Standard error

Exception in thread "HeadlessApplication" java.lang.IllegalArgumentException: Error compiling shader: 
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:164)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:127)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:81)
	at io.github.neonteam10.GameScreen.<init>(GameScreen.java:36)
	at io.github.neonteam10.UniSimGame.create(UniSimGame.java:35)
	at com.badlogic.gdx.backends.headless.HeadlessApplication.mainLoop(HeadlessApplication.java:109)
	at com.badlogic.gdx.backends.headless.HeadlessApplication$1.run(HeadlessApplication.java:94)
Exception in thread "HeadlessApplication" java.lang.IllegalArgumentException: Error compiling shader: 
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:164)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:127)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:81)
	at io.github.neonteam10.GameScreen.<init>(GameScreen.java:36)
	at io.github.neonteam10.UniSimGame.create(UniSimGame.java:35)
	at com.badlogic.gdx.backends.headless.HeadlessApplication.mainLoop(HeadlessApplication.java:109)
	at com.badlogic.gdx.backends.headless.HeadlessApplication$1.run(HeadlessApplication.java:94)
Exception in thread "HeadlessApplication" java.lang.IllegalArgumentException: Error compiling shader: 
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:164)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:127)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:81)
	at io.github.neonteam10.GameScreen.<init>(GameScreen.java:36)
	at io.github.neonteam10.UniSimGame.create(UniSimGame.java:35)
	at com.badlogic.gdx.backends.headless.HeadlessApplication.mainLoop(HeadlessApplication.java:109)
	at com.badlogic.gdx.backends.headless.HeadlessApplication$1.run(HeadlessApplication.java:94)
Exception in thread "HeadlessApplication" java.lang.IllegalArgumentException: Error compiling shader: 
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:164)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:127)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:81)
	at io.github.neonteam10.GameScreen.<init>(GameScreen.java:36)
	at io.github.neonteam10.UniSimGame.create(UniSimGame.java:35)
	at com.badlogic.gdx.backends.headless.HeadlessApplication.mainLoop(HeadlessApplication.java:109)
	at com.badlogic.gdx.backends.headless.HeadlessApplication$1.run(HeadlessApplication.java:94)
Exception in thread "HeadlessApplication" java.lang.IllegalArgumentException: Error compiling shader: 
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:164)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:127)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:81)
	at io.github.neonteam10.GameScreen.<init>(GameScreen.java:36)
	at io.github.neonteam10.UniSimGame.create(UniSimGame.java:35)
	at com.badlogic.gdx.backends.headless.HeadlessApplication.mainLoop(HeadlessApplication.java:109)
	at com.badlogic.gdx.backends.headless.HeadlessApplication$1.run(HeadlessApplication.java:94)
Exception in thread "HeadlessApplication" java.lang.IllegalArgumentException: Error compiling shader: 
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:164)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:127)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:81)
	at io.github.neonteam10.GameScreen.<init>(GameScreen.java:36)
	at io.github.neonteam10.UniSimGame.create(UniSimGame.java:35)
	at com.badlogic.gdx.backends.headless.HeadlessApplication.mainLoop(HeadlessApplication.java:109)
	at com.badlogic.gdx.backends.headless.HeadlessApplication$1.run(HeadlessApplication.java:94)
Exception in thread "HeadlessApplication" java.lang.IllegalArgumentException: Error compiling shader: 
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:164)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:127)
	at com.badlogic.gdx.graphics.g2d.SpriteBatch.<init>(SpriteBatch.java:81)
	at io.github.neonteam10.GameScreen.<init>(GameScreen.java:36)